Idle Country Tycoon

Idle Country Tycoon

Idle Country Tycoon is a classic idle construction game. In this game, players will play a country tycoon, responsible for building and managing their own country. Players can switch between different countries in the game, and each country has its own unique architectural and historical background. Players need to build different buildings in the game, such as bookstores, bars, electronic malls, etc., to meet the basic needs and development goals of the country. As the country develops, players can also upgrade buildings, open new areas, and gain more resources. By continuously developing the country, players will have the opportunity to become the greatest country tycoon.

Tips and Rules for Idle Country Tycoon

Idle Country Tycoon is a business tycoon game to become the owner of all the shopping malls with diffrend countries.

Who is the developer responsible for bringing this game to life?

This game was designed by LoraStudio.

Was this game developed using a platform like Cocos or Unity?

The game supports cross-platform compatibility with the Javascript framework/platform.

What kind of game is this based on its category?

You can find this game under the Simulation category.

Which tags highlight the game’s main aspects?

The tags that describe the gameplay of this game are: idle.

What gender is the game suitable for?

The game is designed to appeal to Male & Female players.

Is there any graphic depiction of blood in the game?

Yes, Idle Country Tycoon includes graphic content related to blood.

Are there any situations of mistreatment or harsh behavior in the game?

Yes, Idle Country Tycoon contains offensive or cruel actions.

For which age groups is this game suitable?

The ideal age range for this game is Kids, Teens.

Is this game suitable for children of all ages?

No, Idle Country Tycoon is not recommended for children.

Does the game have a mobile version or is it mobile-friendly?

Yes, Idle Country Tycoon is accessible and functional on mobile operating systems.
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